What this surface promises.
Eternal, Chronicle, Test, and Private worlds declare lifecycle, mortality, progression, language, regional depth, risk, and archive policy.
eternalAurelia
Aurelia is an operational public Alpha with continuous autonomous simulation.
- Epoch
- contemporary
- Population
- 284,731
- Access
- open alpha
- Mortality
- Protected alpha mortality; succession enabled
Read full contracteternal; no routine resetModern World
Modern World is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- 1995–2035 Modern
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession
Read full contracteternal; no routine resetAge of Industry
Age of Industry is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- 1760–1914 Industry
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession
Read full contracteternal; no routine resetAge of Crowns
Age of Crowns is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- 800–1450 Connected Medieval
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession
Read full contracteternal; no routine resetClassical Worlds
Classical Worlds is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- 800 BCE–500 CE Classical
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession
Read full contracteternal; no routine resetAge of Sail and Exchange
Age of Sail and Exchange is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- 1450–1760 Sail
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession
Read full contracteternal; no routine resetFirst Civilizations
First Civilizations is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- 3500–800 BCE First Civilizations
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession
Read full contracteternal; no routine resetBeyond Commonwealth
Beyond Commonwealth is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- Interplanetary Beyond
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession
Read full contractdeclared multi-era arc; archival conclusionThe Long Chronicle
The Long Chronicle is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- First Civilizations → Beyond
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- dynastic continuity with protected transition
Read full contractresettable after preserved evidence exportSystems Validation Laboratory
Systems Validation Laboratory is an operational, resettable Test world isolated from persistent public economies.
- Epoch
- Future systems laboratory
- Population
- 25,000
- Access
- test only
- Mortality
- scenario-protected
Read full contractowner-declared with permanent contract archiveInvited World Studio
Invited World Studio is an operational Private world restricted to invited access and isolated assets.
- Epoch
- Future invited studio
- Population
- 25,000
- Access
- invite only
- Mortality
- scenario-protected
Read full contracteternal; no routine resetPrehistoric & Neolithic
Prehistoric & Neolithic is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- 12,000–3500 BCE
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession and declared continuity rules
Read full contracteternal; no routine resetLate Antiquity & Migration Age
Late Antiquity & Migration Age is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- 250–800 CE
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession and declared continuity rules
Read full contracteternal; no routine resetAge of Revolutions
Age of Revolutions is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- 1760–1870
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession and declared continuity rules
Read full contracteternal; no routine resetWorld Wars & Interwar
World Wars & Interwar is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- 1914–1949
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession and declared continuity rules
Read full contracteternal; no routine resetPostwar & Cold War
Postwar & Cold War is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- 1945–1995
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession and declared continuity rules
Read full contracteternal; no routine resetPost-Collapse Reconstruction
Post-Collapse Reconstruction is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- Declared speculative recovery era
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession and declared continuity rules
Read full contracteternal; no routine resetFar Future & Posthuman
Far Future & Posthuman is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- Declared far-future era
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession and declared continuity rules
Read full contracteternal; no routine resetAlternate History Laboratory
Alternate History Laboratory is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- Declared divergence timeline
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession and declared continuity rules
Read full contracteternal; no routine resetMythic Realms
Mythic Realms is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- Declared fantasy ruleset
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession and declared continuity rules
Read full contracteternal; no routine resetHidden Supernatural World
Hidden Supernatural World is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- Declared supernatural ruleset
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession and declared continuity rules
Read full contracteternal; no routine resetFrontier & Settlement World
Frontier & Settlement World is operational and continuously simulated. Character admission remains controlled while regional human review continues.
- Epoch
- Declared frontier ruleset
- Population
- 75,000
- Access
- controlled alpha
- Mortality
- protected mortal with succession and declared continuity rules
Read full contract